Adapted traditional games and intergenerational strategies in people with Parkinson’ s disease

Authors

  • Marlene Rosa Escola Superior de Saúde, Instituto Politécnico de Leiria, ciTechCare - Center for Innovative Care and Health Technology, Instituto Politécnico de Leiria, Portugal
  • Carina Gomes Forte Escola Superior de Saúde, Instituto Politécnico de Leiria, Portugal
  • Raul Antunes Instituto Politécnico de Leiria; Life Quality Research Centre (CIEQV), Leiria, Portugal https://orcid.org/0000-0002-5485-9430
  • Tânia Maurício Associação Portuguesa de Doentes de Parkinson, Delegação de Leiria, Portugal https://orcid.org/0000-0001-8672-4656

DOI:

https://doi.org/10.31211/rpics.2020.6.1.163

Keywords:

Neurodegenerative disease, Recreation therapy, Older adult, Preschool child

Abstract

Background and Aim: Conventional rehabilitation treatment processes demonstrate several limitations; therefore, games have been increasingly used because of their potential to integrate the multidimensional components affected by Parkinson's disease. This study aims to test the application of a traditional game program adapted to people with PD, including intergenerational dynamics.  Method: Three sessions were held with adapted traditional games, including nine older adults with Parkinson's Disease. Additionally, a session with intergenerational dynamics was also organized, preceded by an educational session for children about the aging process. Thus, before and after each session, the level of self-efficacy was assessed using the Sense of Activity Self-Efficacy Scale, as well as collecting feedback from participants and children using a structured interview. The analysis of this interview involved the International Classification of Functioning, Disability, and Health coded by two independent investigators.  Results: Throughout the games' sessions, it was observed that about 50% of participants improved regarding their self-efficacy level, and the remaining 50% maintained the maximum rating. It was also noted the importance of the educational session for children where there was an improvement in the level of learning, reaching specific areas such as: "learning adaptations of games for the elderly," as well as the "importance of children's support on games' implementation session." Also, during the sessions, people with Parkinson's Disease pointed out the importance of themes such as the affective component that comes out from this experience, memories, the relationships between participants and children.  Conclusions: This study showed that traditional games with adapted instructions have an impact on the participants' self-efficacy level and were a stimulus for positive dynamics across generations.

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Published

2020-05-14

How to Cite

Rosa, M., Gomes Forte, C. ., Antunes, R. ., & Maurício, T. (2020). Adapted traditional games and intergenerational strategies in people with Parkinson’ s disease. Portuguese Journal of Behavioral and Social Research, 6(1), 19–39. https://doi.org/10.31211/rpics.2020.6.1.163

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Section

Original Paper